Splash

Low-tech Sniper

Description:

Splash

Physical Description

Race: Ghoul Height: 1.80m Weight: 90 lbs Hair: Patchy, black
Eyes: Black Skin: Pitted, greyish green Age: 48 Sex: Male

Game Progression Rates

Level: 1 XP: 0 HP/Level: 6 SP/Level: 24 Perk Per: 5

Traits:
Skilled
Since you spend more time improving your skills than a normal person, you gain more skill points. The tradeoff is that you do not gain as many extra abilities. You will gain a perk at one level higher than normal. For example, if you normally gained a perk every 4 levels, you would now gain a perk every 5 levels. You will get an additional 5 skill points per new experience level, and a one-time bonus of +10% to your skills when you begin the game.
Finesse
Your attacks show a lot of finesse. You don’t do as much damage, but you cause more critical hits. All of your attacks lose 30% of their damage (after reductions are made for Damage Resistance, etc.) but you gain a 10% bonus to Critical Chance.

S P E C I A L
8 7 7 1 7 6 4

Secondary Statistics

Hit Points: 37
Armour Class: 6 + Leather Jacket – AC 8, DR/DT: None, Leather Cap – AC 3 Total AC: 17%
Action Points: 8
Carry Weight: 225lbs
Melee Damage: 3
Poison Resistance: 65%
Rad Resistance: 94%
Sequence: 14
Heal Rate: 2
Critical Chance: 14%

Skills (Bonus 10% at start)
•Small Guns (tagged)5% + (4 X AG) – 59%
•Big Guns 0% + (2 X AG) – 22%
•Energy Weapons 0% + (2 X AG) – 22%
•Unarmed 30% + (2 X (AG + STR)) – 68%
•Melee Weapons (tagged) 20% + (2 X (AG + STR)) – 78%
•Throwing (tagged) 0% + (4 X AG) – 54%
•First Aid 0% + (2 X (PE + EN)) – 38%
•Doctor 5% + (PE + IN) – 24%
•Sneak 5% + (3 X AG) – 33%
•Lockpick 10% + (PE + AG) – 33%
•Steal 0% + (3 X AG) – 28%
•Traps 10% + (PE + AG) – 33%
•Science 0% + (4 X IN) – 38%
•Repair 0% + (3 X IN) – 31%
•Pilot 0% + 2X (AG + PE) – 36%
•Speech 0% + (5 X CH) – 15%
•Barter 0% + (4 X CH) – 14%
•Gambling 0% + (5 X LK) – 30%
•Outdoorsman 0% + (2 X (EN + IN) – 38%

Weapons:

•Combat Knife . Range Melee 1/Thrown 7 . AP(S) 4 . AP(T) 5 . AP(B) x . Damage: 1d12 +4
•Bola . Range 30 . AP(S) 4 . AP(T) x . AP(B) x . Damage: x

•Powder Bag ST: 1 W: 1 lb. Dmg: None Rng: 10 S: 4 T: N/A B: N/A

Equipment

•Bola (x1) = 10
•Sling (x1) = 20
•Powder Bag (x1) = 15
•Boomerang (x1) = 15
•Combat Knife (x1) = 165
•Spear (x1) = 80
•Rope = 25
•Lighter = 10
•Leather Jacket = 250
•Leather Cap = 90
•Money = 20

Bio:

Splash is so called, because when people die in his vicinity they tend to do so with aterial spatter. Low teach and cheap, he is begining to build a reputation amongst a very small number of folk.

Splash

Making a living Zeff